BOMBANANA Levels.
All 30 Campaign Stages.
Know the timer, recognize the lineup, and give everyone a job. Find the next BOMBANANA level before the countdown begins.
| Level | Timer | Mistakes | Defusal modules | Chaos |
|---|---|---|---|---|
| 2:30 | 1 | Cable | None | |
| 2:30 | 1 | Color Slider | None | |
| 2:30 | 3 | Cable + Color Slider | None | |
| 3:00 | 3 | Color Slider + Direction | Slider | |
| 3:00 | 3 | Color Slider + Calculator | Slider | |
| 3:30 | 3 | Calculator + Cable + Color Slider | Pressure | |
| 4:00 | 3 | 4 × Random Easy | Slider | |
| 3:30 | 3 | Random Easy + Symbol | Pressure | |
| 3:30 | 3 | Random Easy + Piano | Pressure | |
| 4:00 | 3 | Symbol + Piano | Alarm | |
| 4:00 | 3 | Soundboard + Symbol | Alarm | |
| 4:00 | 3 | Random Easy + Soundboard + Random Medium | Pressure + Slider | |
| 4:00 | 3 | 2 × Random Medium + Random Easy | Pressure + Slider | |
| 4:00 | 3 | 3 × Random Medium | Pressure + Alarm | |
| 4:00 | 3 | 2 × Random Easy + 2 × Random Medium | Slider + Alarm | |
| 4:00 | 3 | 2 × Random Easy + Switch | Pressure + Alarm | |
| 4:00 | 3 | Random Easy + Random Medium + Switch | Alarm + Slider | |
| 4:00 | 3 | Random Easy + Maze | Alarm | |
| 4:00 | 3 | Random Easy + Random Medium + Maze | Slider + Alarm | |
| 5:00 | 3 | Random Easy + Maze + Switch | Pressure + Alarm | |
| 5:00 | 3 | 2 × Random Easy + Morse | Slider + Alarm | |
| 5:00 | 3 | Random Easy + Random Medium + Morse | Alarm + Pressure | |
| 5:00 | 3 | 2 × Random Easy + Monkey-Says | Slider + Pressure | |
| 5:00 | 3 | Random Easy + Monkey-Says + Maze | Pressure + Slider | |
| 5:00 | 3 | Random Medium + 2 × Random Hard | Alarm + Slider | |
| 4:00 | 3 | Random Easy + Random Medium + Random Hard | Alarm + Pressure + Slider | |
| 4:00 | 3 | Random Medium + 2 × Random Hard | Pressure + Slider + Alarm | |
| 4:00 | 3 | 3 × Random Hard | Slider + Pressure + Alarm | |
| 5:00 | 3 | 3 × Random Hard | Slider + 2 × Pressure + Alarm | |
| 5:00 | 3 | 4 × Random Hard | 2 × Alarm |
No levels match these filters. Try another module or reset the filters.
Preparing for Levels 2, 3, 5 and 6.
These notes follow the community full-game lineup above. They are preparation pointers, not complete stage walkthroughs. Module references retain their own Demo or screenshot limitations.
Level 2
Color Slider · Chaos: None
This reference lists Color Slider. Use its current manual page; the Switch tables describe a different module.
Level 3
Cable + Color Slider · Chaos: None
Keep Cable and Color Slider callouts separate. Our Wires reference covers the Cable reading process; use the current book for Color Slider.
Level 5
Color Slider + Calculator · Chaos: Slider
This lineup combines Color Slider and Calculator with Slider Chaos. Confirm the panel before using a levers video: old Demo level numbers can differ. The Math reference is based on Demo rules.
Level 6
Calculator + Cable + Color Slider · Chaos: Pressure
Identify Calculator, Cable and Color Slider separately. Math and Wires references help with their reading flows; current Color Slider and Pressure instructions remain in the game manual.
Looking for “Level 5 levers”? Identify the version and panel first. This full-game reference lists Switch in Level 16; an older Demo video’s Level 5 is not interchangeable.
A little more to handle.
These are guide groupings, not extra game rules. Use them to find a useful place to practice.
Find your rhythm
Get comfortable identifying a panel, reading its inputs, and confirming one action at a time.
Meet the next modules
Symbol, Piano, and Soundboard introduce new information to recognize and relay.
Keep track of the details
Switch, Maze, and sequence-based modules make accurate positions and memory more important.
Bring it all together
Hard random pools and overlapping Chaos test the team’s whole toolkit.
Before the next attempt.
How many levels are in the full game?
The official store description lists 30 handcrafted Campaign levels. Endless and Custom are separate modes.
Are old demo level numbers interchangeable?
No. Demo-era footage can show different progression. Use full-game references when comparing a numbered level.
Does a longer timer mean an easier bomb?
Not necessarily. Later levels add more panels, random pools, or simultaneous Chaos. Compare the whole lineup rather than only the clock.
How do I unlock the next level?
The official description says that defusing bombs unlocks new levels. The table helps you prepare; it does not bypass the game’s progression.